![]() ![]() Make 'place' and 'dig' keys freely configurable (only via nf for now: keymap_place and keymap_dig) (ANAND, Markus Koch).Run the executable found in the bin/ folder. Submit an issue for anything you're missing, or get the source code and dig into it yourself.Įxtract the zip package somewhere. The engine is open source and transparently developed.You can find help with any problems on our forums or IRC channels.There are over 1,000 open source mods on our forums which are ready to be used, adapted or learned from.Publish your mods on the forums, and contribute to others' mods. Use the same Lua API to make mods for any Minetest-based game.No need to worry about tricky voxel rendering or networking instead, write scripts to add items and control game play. Create your own voxel game using our Lua API.Choose from many different fast map generators included in the engine, or install one as a mod.Not happy with the look of the textures? Change them!.Play by yourself, locally with your friends, or online with dozens of players on a server.You can mine 31,000 blocks down, or build 31,000 blocks up. Just download a game or connect to a server. You could survive in a harsh environment, build creatively, or fight other players. Click on it to see details, it’s in 4k resolution. lights and balustrade from HDX, the rest from Polygonia Wall pictures, Fireplace and homedecor kitchen cabinet from HDX, the default homedecor:oven_steel_locked uncovered by those 2 texture packs on the right, and the rest from Polygonia. Then start your minetest client and select your combined textures, hdx-polygonia in this example. # Then start the game, and select the hdx-polygonia texture pack from your list This command takes them all.įind Polygonia_512px/ -type f -exec cp "" hdx-polygonia/ \ # Overwrite the texture from the combined folder with the prefered textures from secondary pack. # Initiate your combined folder with the base textures Example on Linux, but can be done on Windows as well: # Move to your client textures folder Here are the instruction to download the latest texture packs with git, and combine them. So, to display the first picture above, I first downloaded the hdx textures, then the polygonia, and overwrote the textures in hdx with the ones from Polygonia. You just need to copy the texture you like from a pack and to the pack you’re using.Įxample: I really love the Polygonia, but several textures a missing, and often covered by the excellent hdx texture pack. This is no problem, since you can mix them. Quickly, you will love some textures from some packs, but prefer some other textures from other packs. You can find more textures and more resolution choices from web sites: Unlike MIP mapping that increase quality for object a bit further away, the Texture filter and Antialising improve picture quality of very close objects by bluring a bit them. – But in most cases and with high resolution textures MIP Mapping should improve performances. Disable MIP Mapping creates som blur on texture from a certain distance to prevent some annoying “lines” effects that will appear without that option.Try texture pack with lower resolution, such as 64px.If you do not reach the 25 FPS, try in this order Press F5 key, and check the FPS value, it should be higher than 25, ideally higher than 40 for really smooth movements.Enter the game or connect to an online server.You will have to test several depending on your taste and computer graphic card capabilities. For average PCs, you can first try a texture like Artelhum that is a very nice “Cartoon-style” set of textures. Then install a texture pack, from “Content” tab: How to choose and install your texture pack First, set those minimal “high quality” settings. Fo rinstance you will get far better image quality by using 128px textures, and enable the below minimum “high quality” settings, than using 512px textures with no filters. There is not much differences between 256 and 512.īut texture resolution is not everything, you also need to enable some texture filtering. If you have a lower, yet capable graphic adapter, choose 256 or 128px. If you have a GTX1080ti or higher, feel free to check the 512px quality. But default it’s 16, you can easily count them. The “texture quality” 512, 256 or 128px represents the number of pixels you can count on the border of a square block in minetest. The key is to download the appropriate textures for your PC performances, possibly mix the texture packs to match your preferences. Instead of: Default 16×16 minetest texturesĬlick on the above pictures, and display them in full-screen to see the difference. Depending on your PC and especially your graphic card, you can significantly change the look of the Minetest game. ![]()
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